pub(crate) struct Scheduler<'a> {Show 17 fields
pub(crate) skel: BpfSkel<'a>,
pub(crate) struct_ops: Option<Link>,
pub(crate) layer_specs: Vec<LayerSpec>,
pub(crate) sched_intv: Duration,
pub(crate) layer_refresh_intv: Duration,
pub(crate) cpu_pool: CpuPool,
pub(crate) layers: Vec<Layer>,
pub(crate) idle_qos_enabled: bool,
pub(crate) proc_reader: ProcReader,
pub(crate) sched_stats: Stats,
pub(crate) cgroup_regexes: Option<HashMap<u32, Regex>>,
pub(crate) nr_layer_cpus_ranges: Vec<(usize, usize)>,
pub(crate) processing_dur: Duration,
pub(crate) topo: Arc<Topology>,
pub(crate) netdevs: BTreeMap<String, NetDev>,
pub(crate) stats_server: StatsServer<StatsReq, StatsRes>,
pub(crate) gpu_task_handler: GpuTaskAffinitizer,
}Fields§
§skel: BpfSkel<'a>§struct_ops: Option<Link>§layer_specs: Vec<LayerSpec>§sched_intv: Duration§layer_refresh_intv: Duration§cpu_pool: CpuPool§layers: Vec<Layer>§idle_qos_enabled: bool§proc_reader: ProcReader§sched_stats: Stats§cgroup_regexes: Option<HashMap<u32, Regex>>§nr_layer_cpus_ranges: Vec<(usize, usize)>§processing_dur: Duration§topo: Arc<Topology>§netdevs: BTreeMap<String, NetDev>§stats_server: StatsServer<StatsReq, StatsRes>§gpu_task_handler: GpuTaskAffinitizerImplementations§
Source§impl<'a> Scheduler<'a>
impl<'a> Scheduler<'a>
pub(crate) fn init_layers( skel: &mut OpenBpfSkel<'_>, specs: &[LayerSpec], topo: &Topology, ) -> Result<HashMap<u32, Regex>>
pub(crate) fn init_nodes( skel: &mut OpenBpfSkel<'_>, _opts: &Opts, topo: &Topology, )
pub(crate) fn init_cpu_prox_map(topo: &Topology, cpu_ctxs: &mut [cpu_ctx])
pub(crate) fn convert_cpu_ctxs(cpu_ctxs: Vec<cpu_ctx>) -> Vec<Vec<u8>>
pub(crate) fn init_cpus( skel: &BpfSkel<'_>, layer_specs: &[LayerSpec], topo: &Topology, ) -> Result<()>
pub(crate) fn init_llc_prox_map( skel: &mut BpfSkel<'_>, topo: &Topology, ) -> Result<()>
pub(crate) fn init( opts: &'a Opts, layer_specs: &[LayerSpec], open_object: &'a mut MaybeUninit<OpenObject>, hint_to_layer_map: &HashMap<u64, HintLayerInfo>, membw_tracking: bool, ) -> Result<Self>
pub(crate) fn update_cpumask(mask: &Cpumask, bpfmask: &mut [u8])
pub(crate) fn update_bpf_layer_cpumask(layer: &Layer, bpf_layer: &mut layer)
pub(crate) fn update_netdev_cpumasks(&mut self) -> Result<()>
pub(crate) fn clamp_target_by_membw( &self, layer: &Layer, membw_limit: f64, membw: f64, curtarget: u64, ) -> usize
Sourcepub(crate) fn calc_target_nr_cpus(&self) -> Vec<(usize, usize)>
pub(crate) fn calc_target_nr_cpus(&self) -> Vec<(usize, usize)>
Calculate how many CPUs each layer would like to have if there were no competition. The CPU range is determined by applying the inverse of util_range and then capping by cpus_range. If the current allocation is within the acceptable range, no change is made. Returns (target, min) pair for each layer.
Sourcepub(crate) fn weighted_target_nr_cpus(
&self,
targets: &[(usize, usize)],
) -> Vec<usize>
pub(crate) fn weighted_target_nr_cpus( &self, targets: &[(usize, usize)], ) -> Vec<usize>
Given (target, min) pair for each layer which was determined assuming infinite number of CPUs, distribute the actual CPUs according to their weights.
pub(crate) fn compute_target_llcs( target: usize, topo: &Topology, ) -> (usize, usize)
pub(crate) fn recompute_layer_core_order( &mut self, layer_targets: &Vec<(usize, usize)>, )
pub(crate) fn refresh_cpumasks(&mut self) -> Result<()>
pub(crate) fn refresh_idle_qos(&mut self) -> Result<()>
pub(crate) fn step(&mut self) -> Result<()>
pub(crate) fn generate_sys_stats( &mut self, stats: &Stats, cpus_ranges: &mut [(usize, usize)], ) -> Result<SysStats>
pub(crate) fn process_cgroup_creation( path: &Path, cgroup_regexes: &HashMap<u32, Regex>, cgroup_path_to_id: &mut HashMap<String, u64>, sender: &Sender<CgroupEvent>, )
pub(crate) fn start_cgroup_watcher( shutdown: Arc<AtomicBool>, cgroup_regexes: HashMap<u32, Regex>, ) -> Result<Receiver<CgroupEvent>>
pub(crate) fn add_recursive_watches( inotify: &mut Inotify, wd_to_path: &mut HashMap<WatchDescriptor, PathBuf>, path: &Path, ) -> Result<()>
pub(crate) fn run(&mut self, shutdown: Arc<AtomicBool>) -> Result<UserExitInfo>
Trait Implementations§
Auto Trait Implementations§
impl<'a> Freeze for Scheduler<'a>
impl<'a> RefUnwindSafe for Scheduler<'a>
impl<'a> Send for Scheduler<'a>
impl<'a> Sync for Scheduler<'a>
impl<'a> Unpin for Scheduler<'a>
impl<'a> !UnwindSafe for Scheduler<'a>
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